Choose your fight
Name your fighter, select a mode, then choose Normal Battle or All-In Battle.
Learn the essentials of attacking, defending, and choosing your battle style.
Start learning ↓Finish the word first. Your fighter completes the move.
Name your fighter, select a mode, then choose Normal Battle or All-In Battle.
The next word and attack name appear above your fighter and inside the typing panel.
Type accurately. Completing the word before your opponent makes your character continue the fight.
Reduce enemy health to zero. In First to 5, win five bouts to become champion.
Typing is captured automatically while a word is active. Incorrect letters create an error sound and do not advance the word.
In All-In Battle, press Space once your meter is full to begin your selected ability.
Hold Enter during a cinematic. In online matches, both fighters must agree before it skips.
Use the top-right buttons to independently enable sound effects and background music.
Complete the word to perform the shown move. Fighters continue from the position where their previous move ended.
If both fighters finish at almost the same time, both attacks are blocked and their combos reset.
Consecutive accurate wins build a combo. Mistakes or losing the next word can break it.
Landing three consecutive blows restores a small amount of health.
Landing attacks fills your meter. Every All-In used makes the next meter slightly harder to fill.
When both fighters are low on health, a longer final word can decide the round.
Fill the meter, press SPACE, then type the activation word before time runs out.
DOMAINEXPANSION+Deals damage and temporarily paralyzes the opponent, stopping them from typing or activating another All-In.
DOMAINEXPANSION+Unleashes rapid slices for heavy damage. Missing the activation causes backlash.
ULTRAINSTINCT+Briefly dodges enemy attacks and gives its user the advantage during a parry. The effect begins on the next attack word.
KAGEBUNSHIN+Summons two shadow clones. For a short time, successful attacks strike with all three fighters.
TSUKUYOMI+Traps the opponent in a crimson illusion, deals damage, and prepares a Crow Escape that blocks the next incoming hit.
If both domain fighters activate together, combat pauses for a Domain Clash. After the countdown, both players type:
DOMAINCLASH
The faster player’s chosen domain overwhelms the other and takes effect.
DOMAINAMPLIFICATIONA low-health fighter caught in Infinite Void can type this word to break free.
NEXT HIT: NULLIFIEDAfter Tsukuyomi succeeds, the caster’s next incoming hit deals no damage.
HOLD ENTEROnline cinematics skip only after both players agree.
Pure typing combat with attacks, parries, combos, and no ultimate abilities.
Typing combat with charge meters and selectable ultimate abilities.
Fight a computer opponent from Easy to Nightmare difficulty.
Practice safely, fill your All-In instantly, or test a Domain Clash.
Find an online opponent automatically or use a private code to fight a friend.
Queue for 2v2 or create teams of up to three. Fighters enter in random order. After a KO, the next teammate enters. Survivors keep their health; All-In meters reset.
A planned five-player mode that is still in development.
One fight to zero health.
The first fighter to win five rounds becomes champion.
A stable connection with low delay.
Playable, but results may take a moment to confirm.
An unstable or delayed connection. The game may enter recovery.
The match is requesting the latest trusted state. Avoid refreshing while it recovers.